
About Me
At 23 years old, my journey in the world of game development began with a deep passion for creating immersive experiences . I'm currently studying Computer Science with a focus on game development at the University of Utah, and I'll be graduating in May 2025. I've had the privilege of working with various game engines, including Unreal Engine 5, Unity, and GameMaker . Games, for me, are a way to express my creativity and connect with people on a global scale. I'm excited about the possibilities that lie ahead and look forward to a career that combines my skills as a game developer and a software engineer to make a positive impact in the gaming industry. Below you can see the projects I have worked on. I'm currently looking for opportunities to join the industry as well as working on the second half of my capstone project "Hermes Runner"
School Projects
Lead a team of 8 people
Experimented and came up with different design patterns
Implemented movement mechanics such as mantling, rail grinding, etc...
Designed the movement system code by breaking the system into sub-systems
Setup and implemented smaller sub-systems such as a camera manager, a speed manager, a player state manger, etc....
Implemented player feedback UI, such as a quest log, and a summary screen
Implemented animations using Unreal Engine's Motion Matching system

Engineer
Designer
Unreal Engine
In Progress
This is my Capstone Project, where I'm currently working on the game as a Movement System Engineering Team Lead, a General Engineer, and a Designer. Hermes Runner is a movement game set in a modern greek mythology world.
Personal Projects
Learned a lot about design patterns and general best practices
Worked solo on the project, which made me experiment with a lot of different areas of game development such as such as sound design, UI/UX, game design, etc...
Attempted and iterated on more complex gameplay mechanics such as procedural generation, Modular AI implementation
Long term educational project

Solo
Blueprints
Unreal Engine
In Progress
Thoughts is a game I have been solo developing for the past year and a half, using Unreal Engine 4/5