About Me

At 23 years old, my journey in the world of game development began with a deep passion for creating immersive experiences . I'm currently studying Computer Science with a focus on game development at the University of Utah, and I'll be graduating in May 2025. I've had the privilege of working with various game engines, including Unreal Engine 5, Unity, and GameMaker . Games, for me, are a way to express my creativity and connect with people on a global scale. I'm excited about the possibilities that lie ahead and look forward to a career that combines my skills as a game developer and a software engineer to make a positive impact in the gaming industry. Below you can see the projects I have worked on. I'm currently looking for opportunities to join the industry as well as working on the second half of my capstone project "Hermes Runner"

School Projects

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    Engineer

    GML

    Game Maker

    Finished

    This game was my project for Alternative Game Development class

    • Check IconWorked with GameMaker for the first time
    • Check IconMade a 2D movement system
    • Check IconMade an animation state machine
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    Engineer

    Designer

    Unreal Engine

    In Progress

    This is my Capstone Project, where I'm currently working on the game as a Movement System Engineering Team Lead, a General Engineer, and a Designer. Hermes Runner is a movement game set in a modern greek mythology world.

    • Check IconLead a team of 8 people
    • Check IconExperimented and came up with different design patterns
    • Check IconImplemented movement mechanics such as mantling, rail grinding, etc...
    • Check IconDesigned the movement system code by breaking the system into sub-systems
    • Check IconSetup and implemented smaller sub-systems such as a camera manager, a speed manager, a player state manger, etc....
    • Check IconImplemented player feedback UI, such as a quest log, and a summary screen
    • Check IconImplemented animations using Unreal Engine's Motion Matching system
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    Engineer

    Blueprints

    Unreal Engine

    In Progress

    This game was my project for Traditional Game Development class

    • Check IconBuilt a combat system with multiple inputs
    • Check IconBuilt the movement system with retargeted animations
    • Check IconMade other gameplay systems like portals, determining win conditions, and local multiplayer

Personal Projects

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    Solo

    Blueprints

    Unreal Engine

    In Progress

    Thoughts is a game I have been solo developing for the past year and a half, using Unreal Engine 4/5

    • Check IconLearned a lot about design patterns and general best practices
    • Check IconWorked solo on the project, which made me experiment with a lot of different areas of game development such as such as sound design, UI/UX, game design, etc...
    • Check IconAttempted and iterated on more complex gameplay mechanics such as procedural generation, Modular AI implementation
    • Check IconLong term educational project

Contact

You can reach me at ahmedkabdalla2001@gmail.com and my LinkedIn